Goblin Chopper
Small and unassuming goblins have often been the butt of stronger races who would frequently raid their villages for food and loot. Over time these diminutive figures learnt, through necessity, to fight together as one unit instead of every Goblin for himself. Their weapon of choice are wickedly curved hatchets with which they are equally skilled at throwing and fighting.
Special Notes: This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | Goblin Axeman |
Advances to: | |
Cost: | 14 |
HP: | 27 |
Movement: | 6 |
XP: | 150 |
Level: | 1 |
Alignment: | chaotic |
ID | Goblin Chopper |
Abilities: |
Attacks (damage - count)
hatchet melee | 8 - 2 blade | ||
hatchet ranged | 6 - 3 blade | marksman |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 3 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |